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(MP) Win a round of team deathmatch mode. Land a shot with a difficulty of 5 while using a throwing weapon. Raise two of these skills to level 5: Trainer, Leadership or Persuasion.Īs a female character, raise your renown to 50. (MP) Your team successfully defended a castle in siege battle mode. (MP) In any multiplayer mode have more kills than deaths. Kill 10 enemies with a throwing weapon's secondary function.įinish reading one book through the camping screen. Land a shot with a difficulty of 6 while using a crossbow. Land a shot with a difficulty of 10 while using a bow and arrow. You and your army have killed or wounded 5,000 enemy troops.ĭefeat 10 enemy parties in the snowy regions of Calradia.
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Pick a fight with a lord by insulting him or by challenging him to a duel. Have a -50 relation with a lord, village, or faction. Die folgende Liste zeigt euch alle Trophäen und die Bedingungen zum Freischalten auf einen Blick.Ĭleanse the town of bandits in the opening mission.
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So with some micromanagement you can have even more than 10 companions in your party but you have to be careful not to piss them off.In Mount & Blade: Warband könnt ihr 57 Trophäen (Trophies) freischalten. First my relations with her dropped to about 30-35 but then it slowly rebounded and stabilised around 60. For example I have Ymira, Matheld, Lezalit and Alayen in my party right now meaning that Ymira has one friend and two enemies. My own personal experience is that even 2 dislikes and 1 like can be manageable, too. It's not significant enough to require any additional micromanagement or anything, so I'd consider these absolutely stable.
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The only difference from the traditional 8 companion builds is that this has companions with 1 dislike and 1 like and your relations with those will hover around 80 or so instead of 99.
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There is a safe 10 companion setup and several ones with 9.
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